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<開啟新檔>
Create->Geometry->BOX->拉一長方形
設定Length Segs:5 Width Segs:3 Height Segs:5
選取->右鍵->Convert To:Convert to Editable Poly
點選Selection->Vertex(點)->選取兩邊的上方->Select and Uniform Scale->往內縮
點選Selection->Polygon(方塊)->選取上方的面->Insert Vertex->Inset->Inset Polygons->Apply->OK
Select and Uniform Scale->往內縮->Select and More->往下壓
選Selection->Vertex(點)->選取兩側的中心14點->Select and Uniform Scale->往內縮
<貼材質球>
Material Editor->Bitmap Parameters->Bitmap:搜尋要貼的材質
Show Map in Viewport(貼上)
3D包裝成品完成~

.bmp)


1 則留言:
部落格的時間設定要正確!
你完成了作業,但應設法讓部落格看起來很有設計味,圖要大方些!
張貼留言